- Implemented player_configs table to store multiple player configurations per user. - Migrated existing player settings from user_preferences to player_configs. - Removed player-related columns from user_preferences. - Added referral state fields to user for tracking referral rewards. - Created migration scripts for database changes and data migration. - Added test cases for app services and usage helpers. - Introduced video job service interfaces and implementations.
30 lines
744 B
Go
30 lines
744 B
Go
package app
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import (
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"context"
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"gorm.io/gorm"
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"stream.api/internal/database/model"
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"stream.api/pkg/logger"
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)
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type usagePayload struct {
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UserID string `json:"user_id"`
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TotalVideos int64 `json:"total_videos"`
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TotalStorage int64 `json:"total_storage"`
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}
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func loadUsage(ctx context.Context, db *gorm.DB, l logger.Logger, user *model.User) (*usagePayload, error) {
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var totalVideos int64
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if err := db.WithContext(ctx).Model(&model.Video{}).Where("user_id = ?", user.ID).Count(&totalVideos).Error; err != nil {
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l.Error("Failed to count user videos", "error", err, "user_id", user.ID)
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return nil, err
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}
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return &usagePayload{
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UserID: user.ID,
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TotalVideos: totalVideos,
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TotalStorage: user.StorageUsed,
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}, nil
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}
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