feat: Add player_configs feature and migrate user preferences

- Implemented player_configs table to store multiple player configurations per user.
- Migrated existing player settings from user_preferences to player_configs.
- Removed player-related columns from user_preferences.
- Added referral state fields to user for tracking referral rewards.
- Created migration scripts for database changes and data migration.
- Added test cases for app services and usage helpers.
- Introduced video job service interfaces and implementations.
This commit is contained in:
2026-03-24 16:08:36 +00:00
parent 91e5e3542b
commit e7fdd0e1ab
103 changed files with 9540 additions and 8446 deletions

View File

@@ -20,12 +20,16 @@ const (
type mqttPublisher struct {
client mqtt.Client
jobService *services.JobService
agentRT interface{ ListAgentsWithStats() []*services.AgentWithStats }
logger logger.Logger
prefix string
agentRT interface {
ListAgentsWithStats() []*services.AgentWithStats
}
logger logger.Logger
prefix string
}
func newMQTTPublisher(jobService *services.JobService, agentRT interface{ ListAgentsWithStats() []*services.AgentWithStats }, appLogger logger.Logger) (*mqttPublisher, error) {
func newMQTTPublisher(jobService *services.JobService, agentRT interface {
ListAgentsWithStats() []*services.AgentWithStats
}, appLogger logger.Logger) (*mqttPublisher, error) {
opts := mqtt.NewClientOptions()
opts.AddBroker(defaultMQTTBrokerURL)
opts.SetClientID(fmt.Sprintf("stream-api-%d", time.Now().UnixNano()))
@@ -133,7 +137,7 @@ func (p *mqttPublisher) consumeResources(ctx context.Context) {
continue
}
agentPayload, _ := json.Marshal(map[string]any{
"type": "agent_update",
"type": "agent_update",
"payload": mapAgentPayload(agent),
})
p.publish(fmt.Sprintf("%s/events", p.prefix), agentPayload)
@@ -157,18 +161,18 @@ func mapAgentPayload(agent *services.AgentWithStats) map[string]any {
return map[string]any{}
}
return map[string]any{
"id": agent.ID,
"name": agent.Name,
"platform": agent.Platform,
"backend": agent.Backend,
"version": agent.Version,
"capacity": agent.Capacity,
"status": string(agent.Status),
"cpu": agent.CPU,
"ram": agent.RAM,
"last_heartbeat": agent.LastHeartbeat,
"created_at": agent.CreatedAt,
"updated_at": agent.UpdatedAt,
"id": agent.ID,
"name": agent.Name,
"platform": agent.Platform,
"backend": agent.Backend,
"version": agent.Version,
"capacity": agent.Capacity,
"status": string(agent.Status),
"cpu": agent.CPU,
"ram": agent.RAM,
"last_heartbeat": agent.LastHeartbeat,
"created_at": agent.CreatedAt,
"updated_at": agent.UpdatedAt,
"active_job_count": agent.ActiveJobCount,
}
}
@@ -204,3 +208,33 @@ func publishResourceEvent(client mqtt.Client, appLogger logger.Logger, entry dom
token := client.Publish(fmt.Sprintf("%s/events", defaultMQTTPrefix), 0, false, payload)
token.WaitTimeout(5 * time.Second)
}
type MQTTBootstrap struct{ *mqttPublisher }
func NewMQTTBootstrap(jobService *services.JobService, agentRT interface {
ListAgentsWithStats() []*services.AgentWithStats
}, appLogger logger.Logger) (*MQTTBootstrap, error) {
publisher, err := newMQTTPublisher(jobService, agentRT, appLogger)
if err != nil {
return nil, err
}
return &MQTTBootstrap{mqttPublisher: publisher}, nil
}
func (b *MQTTBootstrap) Start(ctx context.Context) {
if b == nil || b.mqttPublisher == nil {
return
}
b.mqttPublisher.start(ctx)
}
func (b *MQTTBootstrap) Client() mqtt.Client {
if b == nil || b.mqttPublisher == nil {
return nil
}
return b.client
}
func PublishAgentMQTTEvent(client mqtt.Client, appLogger logger.Logger, eventType string, agent *services.AgentWithStats) {
publishAgentEvent(client, appLogger, eventType, agent)
}