feat: add test database setup and usage helpers

- Introduced a new test file for setting up an in-memory SQLite database for testing purposes.
- Added helper functions for seeding test data, including users, plans, subscriptions, and wallet transactions.
- Implemented usage helpers to load user video counts and storage usage.
- Created user payload struct and functions to build user payloads with preferences and wallet balance.
- Refactored gRPC server setup to include new services and handlers.
- Updated proto files to simplify service definitions by removing redundant service prefixes.
This commit is contained in:
2026-03-25 18:36:03 +07:00
parent a689f8b9da
commit dfd999e058
65 changed files with 6657 additions and 4464 deletions

View File

@@ -0,0 +1,266 @@
package service
import (
"context"
"strings"
"sync"
"testing"
"time"
"github.com/google/uuid"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/status"
"gorm.io/gorm"
appv1 "stream.api/internal/api/proto/app/v1"
"stream.api/internal/database/model"
"stream.api/internal/middleware"
)
func TestPlayerConfigsPolicy(t *testing.T) {
t.Run("free user creates first config", func(t *testing.T) {
db := newTestDB(t)
services := newTestAppServices(t, db)
user := seedTestUser(t, db, model.User{ID: uuid.NewString(), Email: "free@example.com", Role: ptrString("USER")})
resp, err := services.CreatePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.CreatePlayerConfigRequest{
Name: "Free Config",
IsDefault: ptrBool(true),
})
if err != nil {
t.Fatalf("CreatePlayerConfig() error = %v", err)
}
if resp.Config == nil {
t.Fatal("CreatePlayerConfig() config is nil")
}
if !resp.Config.IsDefault {
t.Fatal("CreatePlayerConfig() config should be default")
}
items := mustListPlayerConfigsByUser(t, db, user.ID)
if len(items) != 1 {
t.Fatalf("player config count = %d, want 1", len(items))
}
})
t.Run("free user cannot create second config", func(t *testing.T) {
db := newTestDB(t)
services := newTestAppServices(t, db)
user := seedTestUser(t, db, model.User{ID: uuid.NewString(), Email: "free@example.com", Role: ptrString("USER")})
seedTestPlayerConfig(t, db, model.PlayerConfig{ID: uuid.NewString(), UserID: user.ID, Name: "Existing", IsActive: ptrBool(true)})
_, err := services.CreatePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.CreatePlayerConfigRequest{Name: "Second"})
assertGRPCCode(t, err, codes.FailedPrecondition)
if got := status.Convert(err).Message(); got != playerConfigFreePlanLimitMessage {
t.Fatalf("grpc message = %q, want %q", got, playerConfigFreePlanLimitMessage)
}
})
t.Run("free user can update and delete single config", func(t *testing.T) {
db := newTestDB(t)
services := newTestAppServices(t, db)
user := seedTestUser(t, db, model.User{ID: uuid.NewString(), Email: "free@example.com", Role: ptrString("USER")})
config := seedTestPlayerConfig(t, db, model.PlayerConfig{ID: uuid.NewString(), UserID: user.ID, Name: "Original", IsActive: ptrBool(true)})
updateResp, err := services.UpdatePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.UpdatePlayerConfigRequest{
Id: config.ID,
Name: "Updated",
Description: ptrString("note"),
Autoplay: true,
ShowControls: true,
Pip: true,
Airplay: true,
Chromecast: true,
IsActive: ptrBool(true),
IsDefault: ptrBool(true),
})
if err != nil {
t.Fatalf("UpdatePlayerConfig() error = %v", err)
}
if updateResp.Config == nil || updateResp.Config.Name != "Updated" || !updateResp.Config.IsDefault {
t.Fatalf("UpdatePlayerConfig() unexpected response: %#v", updateResp)
}
_, err = services.DeletePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.DeletePlayerConfigRequest{Id: config.ID})
if err != nil {
t.Fatalf("DeletePlayerConfig() error = %v", err)
}
items := mustListPlayerConfigsByUser(t, db, user.ID)
if len(items) != 0 {
t.Fatalf("player config count after delete = %d, want 0", len(items))
}
})
t.Run("free downgrade reconciliation only allows delete", func(t *testing.T) {
db := newTestDB(t)
services := newTestAppServices(t, db)
user := seedTestUser(t, db, model.User{ID: uuid.NewString(), Email: "free@example.com", Role: ptrString("USER")})
first := seedTestPlayerConfig(t, db, model.PlayerConfig{ID: uuid.NewString(), UserID: user.ID, Name: "First", IsActive: ptrBool(true), IsDefault: true})
second := seedTestPlayerConfig(t, db, model.PlayerConfig{ID: uuid.NewString(), UserID: user.ID, Name: "Second", IsActive: ptrBool(true)})
_, err := services.UpdatePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.UpdatePlayerConfigRequest{
Id: first.ID,
Name: "Blocked",
ShowControls: true,
Pip: true,
Airplay: true,
Chromecast: true,
IsActive: ptrBool(true),
})
assertGRPCCode(t, err, codes.FailedPrecondition)
if got := status.Convert(err).Message(); got != playerConfigFreePlanReconciliationMessage {
t.Fatalf("grpc message = %q, want %q", got, playerConfigFreePlanReconciliationMessage)
}
_, err = services.DeletePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.DeletePlayerConfigRequest{Id: second.ID})
if err != nil {
t.Fatalf("DeletePlayerConfig() error = %v", err)
}
items := mustListPlayerConfigsByUser(t, db, user.ID)
if len(items) != 1 {
t.Fatalf("player config count after reconciliation delete = %d, want 1", len(items))
}
})
t.Run("paid user can create multiple configs", func(t *testing.T) {
db := newTestDB(t)
services := newTestAppServices(t, db)
planID := uuid.NewString()
seedTestPlan(t, db, model.Plan{ID: planID, Name: "Pro", Price: 10, Cycle: "monthly", StorageLimit: 10, UploadLimit: 1, DurationLimit: 60, QualityLimit: "1080p", IsActive: ptrBool(true)})
user := seedTestUser(t, db, model.User{ID: uuid.NewString(), Email: "paid@example.com", Role: ptrString("USER"), PlanID: &planID})
for _, name := range []string{"One", "Two"} {
_, err := services.CreatePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.CreatePlayerConfigRequest{Name: name})
if err != nil {
t.Fatalf("CreatePlayerConfig(%q) error = %v", name, err)
}
}
items := mustListPlayerConfigsByUser(t, db, user.ID)
if len(items) != 2 {
t.Fatalf("player config count = %d, want 2", len(items))
}
})
t.Run("set default unsets previous default", func(t *testing.T) {
db := newTestDB(t)
services := newTestAppServices(t, db)
planID := uuid.NewString()
seedTestPlan(t, db, model.Plan{ID: planID, Name: "Pro", Price: 10, Cycle: "monthly", StorageLimit: 10, UploadLimit: 1, DurationLimit: 60, QualityLimit: "1080p", IsActive: ptrBool(true)})
user := seedTestUser(t, db, model.User{ID: uuid.NewString(), Email: "paid@example.com", Role: ptrString("USER"), PlanID: &planID})
first := seedTestPlayerConfig(t, db, model.PlayerConfig{ID: uuid.NewString(), UserID: user.ID, Name: "First", IsActive: ptrBool(true), IsDefault: true})
second := seedTestPlayerConfig(t, db, model.PlayerConfig{ID: uuid.NewString(), UserID: user.ID, Name: "Second", IsActive: ptrBool(true), IsDefault: false})
_, err := services.UpdatePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.UpdatePlayerConfigRequest{
Id: second.ID,
Name: second.Name,
ShowControls: true,
Pip: true,
Airplay: true,
Chromecast: true,
IsActive: ptrBool(true),
IsDefault: ptrBool(true),
})
if err != nil {
t.Fatalf("UpdatePlayerConfig() error = %v", err)
}
items := mustListPlayerConfigsByUser(t, db, user.ID)
defaults := map[string]bool{}
for _, item := range items {
defaults[item.ID] = item.IsDefault
}
if defaults[first.ID] {
t.Fatal("first config should no longer be default")
}
if !defaults[second.ID] {
t.Fatal("second config should be default")
}
})
t.Run("concurrent free create creates at most one record", func(t *testing.T) {
db := newTestDB(t)
services := newTestAppServices(t, db)
user := seedTestUser(t, db, model.User{ID: uuid.NewString(), Email: "free@example.com", Role: ptrString("USER")})
const attempts = 8
var wg sync.WaitGroup
var mu sync.Mutex
successes := 0
messages := make([]string, 0, attempts)
for i := 0; i < attempts; i++ {
wg.Add(1)
go func(index int) {
defer wg.Done()
_, err := services.CreatePlayerConfig(testActorIncomingContext(user.ID, "USER"), &appv1.CreatePlayerConfigRequest{Name: "Config-" + uuid.NewString()})
mu.Lock()
defer mu.Unlock()
if err == nil {
successes++
return
}
messages = append(messages, status.Convert(err).Message())
}(i)
}
wg.Wait()
if successes != 1 {
t.Fatalf("success count = %d, want 1 (messages=%v)", successes, messages)
}
items := mustListPlayerConfigsByUser(t, db, user.ID)
if len(items) != 1 {
t.Fatalf("player config count = %d, want 1", len(items))
}
for _, message := range messages {
if message != playerConfigFreePlanLimitMessage && !strings.Contains(strings.ToLower(message), "locked") {
t.Fatalf("unexpected concurrent create error message: %q", message)
}
}
})
}
func testActorIncomingContext(userID, role string) context.Context {
incoming := metadata.NewIncomingContext(context.Background(), metadata.Pairs(
middleware.ActorMarkerMetadataKey, testTrustedMarker,
middleware.ActorIDMetadataKey, userID,
middleware.ActorRoleMetadataKey, role,
middleware.ActorEmailMetadataKey, strings.ToLower(role)+"@example.com",
))
return context.WithValue(incoming, struct{}{}, time.Now())
}
func seedTestPlayerConfig(t *testing.T, db *gorm.DB, config model.PlayerConfig) model.PlayerConfig {
t.Helper()
if config.ShowControls == nil {
config.ShowControls = ptrBool(true)
}
if config.Pip == nil {
config.Pip = ptrBool(true)
}
if config.Airplay == nil {
config.Airplay = ptrBool(true)
}
if config.Chromecast == nil {
config.Chromecast = ptrBool(true)
}
if config.IsActive == nil {
config.IsActive = ptrBool(true)
}
if config.CreatedAt == nil {
now := time.Now().UTC()
config.CreatedAt = &now
}
if err := db.Create(&config).Error; err != nil {
t.Fatalf("create player config: %v", err)
}
return config
}
func mustListPlayerConfigsByUser(t *testing.T, db *gorm.DB, userID string) []model.PlayerConfig {
t.Helper()
var items []model.PlayerConfig
if err := db.Order("created_at ASC, id ASC").Find(&items, "user_id = ?", userID).Error; err != nil {
t.Fatalf("list player configs for user %s: %v", userID, err)
}
return items
}